For game servers and gaming communities
Game server support is mostly applications and appeals.
Game communities do not mostly open tickets to ask questions. They open them to apply for whitelist, appeal a ban, report a player, or join a staff team — and every one of those is a form that should be answered before a human has to look. TicketQuill puts the questions first and the private channel second, on the free plan, across every server you run.
The four that matter
What a game community actually uses tickets for
Whitelist and join applications
Ask for the character backstory, the age, the timezone, and the rules agreement in a guided form, then open a private channel with your admissions team containing the answers. Standard on FiveM and Minecraft servers, and the single biggest source of half-finished applications posted into general chat.Ban appeals
Give appeals their own button, their own category, and their own staff role, so an appeal never lands in front of the moderator who issued the ban unless you want it to. The transcript files in your own Discord when it closes, which is what you want the next time the same player appeals.Player reports
A report button that asks who, when, and what happened before the channel opens, with an optional ping role so whoever is on duty is notified immediately rather than finding it in the morning.Staff and department applications
Moderator applications, builder applications, police and EMS departments, guild or clan officers — each one is a button with its own form and its own reviewers, all on the same panel.
The shape holds across games. A FiveM roleplay server and a Minecraft SMP run the same whitelist application with different questions; Rust, ARK, and Roblox communities run the same appeal and report flow. What changes is the wording of the form, which is yours to write.
If you run more than one
Built for people running several communities
A TicketQuill plan belongs to your Discord account, not to a server. Design the whitelist panel once and publish it into your main server, your dev server, and the next community you spin up — the same design, without rebuilding it each time. Every plan, including Free, allows unlimited server installations, so a network is not billed three times for the same workflow.
That also makes it workable for server-setup shops and development studios who configure Discords for clients: one account holds the reusable panels and forms, and publishing them into a new client server is a command rather than an evening.
What it is not
TicketQuill is a Discord bot, not a game-server plugin
Worth saying plainly, because the category invites the assumption: TicketQuill runs in Discord. It does not connect to your game server, read your game database, issue in-game bans, or sync whitelist state to your server’s allowlist. It handles the conversation — the application, the appeal, the report, the record — and a human still carries the decision into the game.
What you do get is the part that eats staff time: the questions asked consistently, the right team in the channel, and a transcript delivered into your own Discord when the ticket closes rather than held in someone else’s storage.
Free plan, no card
Put a real application form in front of your next applicant.
Free covers 2 panels, 8 buttons, and 8 reusable forms per account, with unlimited server installs and no ticket-volume meter.